Instead, migrating FF7 Remake assets to Unreal Engine 5 would be a natural upgrade for the company, and the new engine will probably make doing so easy. There’s no reason to believe that the company would suddenly switch game engines, which would probably alter the final look and feel of FF7 Remake Part 2.
Final Fantasy VII Remake, Dragon Quest XI, and Kingdom Hearts III were all built using Unreal Engine 4. Square Enix has used Unreal Engine for a plethora of games in the past. The question then becomes: Does Square Enix have to wait until Unreal Engine 5 is made available to developers in early 2021 before it begins work on FF7 Remake in earnest? If yes, that could lead to greater delays - or maybe not. Given the new information, it seems all but confirmed that Square Enix will use Unreal Engine 5 to create FF7 Remake Part 2. This unverified information was quickly dismissed by Redditors because it also mentioned that game would be built on Unreal Engine 5, which wasn't announced until May 13. Now, thanks to Epic Games’ Wednesday announcement of the Unreal Engine 5, we may have a better idea of when the next installment will be released - and how important Unreal Engine 5 will be when it comes to building the game's open world.Ī now-deleted alleged leak posted on Reddit in April claimed that Square Enix had pushed the FF7 Remake Part 2 release date window back to early 2023 due to a change in workflow because of the coronavirus pandemic. Final Fantasy VII Remake delivers a gorgeous reimagining of the beloved 1997 classic, but it only encompasses the first portion of the game’s full story, leaving fans to wonder when the FF7 Remake Part 2 could be released.